Nature's Bidding
A multiplayer action roguelike where players bid for masks and cards before heading into battle.
Sound designer & audio implementer
I worked on sound design and audio implementation for Nature's Bidding.
The project
Project preview.

Contribution
What I worked on.
I worked on sound design and audio implementation for Nature's Bidding. The game began at Global Game Jam 2026 and remains in development.
Credits & source material
Several Confused Clowns is the development team. Team lead CJ Joyner credits my SFX work in his jam update. A jam build is available on itch.io; the Steam version is not yet released. Cover artwork is from the game's official page.
Gameplay clips and an audio breakdown will be added here.